'Cupio Curo', is an all-encompassing methodology that brought together the myriad factors that influence someone's health, fitness and general sense of well-being, while examining the context in which these occur. Translated into an interactive and intelligent tool, 'Cupio Curo' could be at the heart of bringing together a network of healthcare stakeholders to address one's health and well-being issues. Read more
User experience design, animation
Light Blossom is a concept project that transforms the personality of any community from industrial to ecological, harmonizing forces of nature and working with the planet. Light Blossom collects its own energy from the sun and wind by transforming its appearance throughout the day. At night, its efficient LEDs beam light only where needed through proximity sensing. Read more
User experience design, interaction design
Presented in the Philips Simplicity Event, the concept presented a lighting experience based on the user's ritual and enhanced by seamless control through the TV.
Interface, User experience design
Amplify and enhance music experience with the dynamic light realm of Aurea TV. Not only a new type of music visualizer concept is designed but also introduced a new and fun way to connect music to the home ambient experience.
UI design, user experience design
The multi-purpose platform enables a new class of gaming that combines the excitement of electronic games with the fun and social interaction of board games. Entertaible enables simultaneous multi-user interaction, object detection and recognition.
interaction design
Share-Aware is a sensitive seat cover that gives realtime feedback to help users aware of their sitting postures at work, which as a result could prevent them from ergonomics health problem. In addition to the product itself, we gained many insights regarding how smart technology should be and how to use technology in a "smart" way not to intrude users. Read more
UI design, tangible, service design, usability
This is my graduation project for my bachelor degree in Environmental Design to understand how a ephemeral space could be created. I looked at elements such as light and water and created hypothesis of how a "confined space" could be realized with input of materials. The project entered as finalist in the 2003 Far Eastern International Digital Architectural Design Award and it was published in Diversifying Digital Architecture, Birkhauser, 2004.
Experimental, Spatial design